Version History

17/1/17

 * Flag bug fixed
 * Most keys can be customized now
 * Laser Turret: rate of fire decreased to 0,8 s (from 0,7 s), slightly reduced turning speed.
 * Acid Grenade: damage increased to 25 (+4) to 25 (+5); energy from 35 to 30.
 * heal aura: heal rate per upg from 4 to 3.
 * laser grenade: energy from 40 to 35.
 * small regen buff; small lifesteal buff.
 * missiles can collide now.
 * heal aura is also from 40 to 45 energy.
 * Some UI polish.
 * New skins.
 * New Christmas & Winter themed maps.
 * Some winter themed skins will be 50% off for 1 month including Snowcoat, Snowcoat 2, Princess, Wolf

28/12/16

 * Switched to new & improved server structure.
 * New UI polish.
 * New skins.
 * New Christmas & Winter themed maps.
 * Some winter themed skins will be 50% off for 1 month including Snowcoat, Snowcoat 2, Princess, Wolf.

8/12/16

 * Bug fixes
 * Interface tweaks
 * New font
 * New interface for options (region selection moved to options menu)
 * New localization (Portuguese & Spanish)

6/12/16

 * New ability: Shield
 * Heal Aura: doesnt stack anymore, energy cost inceased to 40 (from 35).
 * Fixed bug that made it impossible to leave from watching a replay.
 * Sseveral interface improvements.
 * Removed Auto Turret.
 * Added Laser Turret.
 * Small Regeneration buff.
 * Teleport energy increased to 40 (from 37).
 * It's possible now to jump over small obstacles.
 * It's possible to fly over medium size obstacles when getting hit by explosions
 * It's possible now to get pushed into water (which leads to death) when hit by explosions.
 * Added death screen - now you can invite your friends to join your game with a link.

26/11/16

 * Performance tweaks
 * Small Regeneration buff.
 * Slightly increated fire rate of Rapid Rocket Launcher.
 * Fixed some graphic bugs.

25/11/16

 * Changed active ability attribute cost from 70 to 100 and level count from 5 to 3 (changed values accordingly, so balance is the same, mostly, some small changes)
 * Agility nerfed.
 * Sniper Rifle damage decreased to 35 (from 70)
 * Grenade Launcher AoE slighly nerfed.
 * Removed HP upgrade from turrets and Heal Aura.
 * Leaving game now takes 5s. This is to prevent leaving right before you get killed.
 * Armor bars are now colored in team games.
 * Fixed several bugs that were caused by the new UI.
 * Fixed bug that made it impossible to chat ingame.

24/11/16

 * New homescreen look!
 * New premium skins

17/11/16

 * Wall lifetime in FFA modes reduced from 5min to 3min.
 * Poison Gas Grenade renamed to Acid Grenade, energy cost increased to 35 (from 30)
 * Added Radius upgrades.
 * Fixed some bugs
 * Fixed small font sizes.

15/11/16

 * Added Poison Gas Grenade.
 * Removed Smoke Grenade.
 * Buffed Laser Grenade.
 * Nerfed Invisibility.
 * Scan energy cost reduced.
 * Added ignore player function.
 * Added option to hide ingame chat.

8/11/16

 * Leaving game will have your character stay ingame for 4s (so people cannot insta leave during battles to avoid losing elo).
 * Small Agility nerf.
 * Walls now have 5min lifetime in non-team modes.
 * Removed Flash Grenade.
 * Added Laser Grenade.
 * Heal Aura required Energy reduced to 35 (from 40).
 * Invisibility Energy channeling rate very slightly increased.
 * Small Regeneration buff.
 * Small Intelligence buff.
 * Elo now shows in Player Profile.
 * Death messages now show what weapon was used to kill the player.
 * Kills from turrets only gives/takes only 50% elo.
 * Turret lifetime reduced to 2min (from 3min)
 * Several smaller fixes and improvements.

31/10/16

 * Added new halloween graphics.
 * Added Grim Reaper skin.
 * Event: Halloween themed skins are 50% off until 7/11/16.
 * Added global Elo ranking system for Deathmatch - available from level 3.
 * Added in-game scoring system for Deathmatch.
 * Increased ability points from 1000 to 1200.
 * Results show after you leave game.
 * Walls and Turrets can't be built on pick-up points.
 * Walls HP decreased.
 * Bug fixes
 * Rapid Launchers buffed.

21/10/16

 * Added a bunch of new map tiles and decorations
 * Fixed bug that caused you can't shoot.
 * Rapid Launchers AoE increased.
 * Added max control range for Remote Controlled Launcher's missles.

13/10/16

 * 2 new weapons: Rapid Rocket Launcher and Rapid Grenade Launcher.
 * New graphics for Pickups.
 * Picked up weapons are pre-loaded.
 * Removed ability to select a weapon via hotkey if that weapon has not been picked up.
 * Grenades now fall into water.
 * Zombies gain souls and get stronger.
 * Sniper Rifle damage decreased.
 * Decreased Remote Controlled Launcher's rocket AoE.
 * Increased Shotgun ammunition ammount.
 * Flamethrower and Rocket Launcher sound volume fixed.
 * Fixed bug that displayed explosions on walls when getting hit by rocket.

30/09/16

 * Added game types & max player info in game list.
 * Default game mode reverted back to Deathmatch.
 * Game mode change button moved below Play button.
 * Armor bar now covers the HP bar like before.
 * All turrets have only 33% lifetime in Zombie matches.
 * Turrets' range upgrade removed.
 * Reduced Zombie spawn rate.
 * Bug fixes for Deathmatch.
 * Merged US East and US West to one North America.